Archive for the ‘ ubiquitous computing ’ Category

MIT: Museum + Media Lab

MIT Museum

I visited the MIT Museum in November, 2008 and was blown away by what I saw! Their creative use of technology was truly inspiring! It was not *just* technology, it was art!
Working at the intersection of art, science and technology –you can’t help but feel like you’re in a digital renaissance at a technophile mecca!

During my visit, I shot some photos including this hologram of Keith Haring.

MIT Media Lab

Founded by Nicolas Negroponte and Jerome Wiesner in 1985, MIT’s Media lab is a leader of innovation in technology.

For Negroponte, “Innovation comes from differences. Lateral thinking is key, because ‘incrementalism’ is the enemy of creativity. By juxtaposing people from very different backgrounds, new ideas are bound to emerge.”

Similarly, Wiesner believed, “we cannot hope to solve the problems facing us without a greater understanding of the modern world, based on the integration of knowledge.”

MIT Lab’s philosophy is to inspire the innovative use of technologies through passion and creativity that aims to help people. It fosters a “unique culture of learning by doing, developing technologies that empower people of all ages, from all walks of life, in all societies, to design and invent new possibilities for themselves and their communities.”

The One Laptop per Child is just one of so many amazing and inspiring projects, born of MIT’s Media Lab! –Now that’s technology with heart!

MIT Media Lab
Media Lab’s demos and downloads

References:

Negroponte on innovation and the MIT Media Lab. Momentum, MIT Media Lab

The MIT’s Encyclopedia of Cognitive Science, by Robert A. Wilson, Frank C. Keil is a great resource for anyone interested in HCI design!

The Etymology of Design: Pre-Socratic Perspective, by Kostas Terzidi, MIT Press, 2007

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on Apple

Apple’s motto, ‘Think Different’ says it all, as they push conventional understanding and uses of technology. Founded in 1976 by visionary entrepreneur, Steve Jobbs –Apple has since become the leader in ubiquitous computing and sleek user-interface design, with a revenue of over 50 billion per year!

Apple’s products include the new iPad, iPhone, iPod, Apps and Macs. Apple has changed the way of computing to include a unified brand for browsing, email, viewing photos, watching videos, playing games, listening to music and even reading eBooks on the new iPad.

Apple’s iPhone revolutionized the way we use cellular phones. Convergence in mobile devices is key to Apple’s vision. Some neat ideas to emerge from the iPhone include seamless integration from one function to another. Users can toggle between browsing, using the phone or any number of functions with ease. Another neat trick by Apple: the indiscriminate user view, where there is no up or down! The device displays to either ‘portrait’ or ‘landscape’ depending on how the device is held. When viewing galleries, users can ‘pinch’ open galleries. Also, ‘scrolling’ is achieved more like how a reader turns the pages of a page.

Apple users can purchase hardware and software, including iTunes, apps, movies, eBooks and more through Apple’s online store.

Apple’s software includes QuickTime,the new iLife, iWork, Aperture and Final Cut Studio, to name just a few.

Some interesting facts about Apple:

  • Apple sold it’s first Powerbook in 1991
  • There are currently 140,000 apps available and more to come …
  • 250 million iPods have been sold around the world since 2001

Apple User-Interface Guidelines